RayFire 1.84 for 3dsMax 2020

RayFire 1.84 for 3dsMax 2020

16,99$Price

Feature List:

  • Bullet and Nvidia PhysX support via RayFire user interface allows You to create Rigid Body simulations, affect on objects during simulation by Forces, Space Warps and Mouse Cursor.

  • Interactive Demolition System. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength during simulation. Each fragment can be demolished further with proper amount of collision strength.

  • Shatter modifier. Tetrahedron based damaging and fragmentation.

  • Voronoi modifier. Interactive realtime Voronoi shatter modifier.

  • Bricks modifier. Allows to quickly fragment geometry to Bricks or Stones.

  • Cache object. Allows to cache geometry and animation in single file to store it outside of scene.

  • Trace object. Image tracing to fragments.

  • Clusters modifier. Groups simple fragments into more complex clusters.

  • Bomb helper. Allows You to create all kinds of explosions.

  • Fragmentation types. Irregular, Uniform, Voronoi, Wood splinters, Radial, Bricks fragmentation types. Ability to draw cuts over your objects by mouse.

  • Asperity modifier. Adds detalization to simple geometry and makes them much more realistic.

  • Slice modifier. Advanced Slice modifier with all features You may need.

  • Cracks modifier. Animated 3D Cracks inside refractive object.

  • Voxels modifier. Creates voxels using geometry volume.

  • Particle Flow support. Generates geometry objects on particle death and dynamically continues their animation.

  • Fragmentation by Shapes. Allows to use Shapes as stensil to fragment objects.

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